Showing posts with label James Ellroy. Show all posts
Showing posts with label James Ellroy. Show all posts

Wednesday, December 31, 2025

Waydown #25.12.31

One more by the end of the year (within hours).

Usually I put six comics reviews in here, with as many prose books as I’ve read since last time. Six just seems like a round number, not too much, not too little, as simple as that. My gut says that’s a good number. This time there are a few more, just to complete a period in time. This is stuff I read earlier this year, mostly what I was putting up on eBay (and now mostly sold, luckily). I have a system for reading this stuff before I get rid of it (mostly), though it shifts, and sometimes I get stuck on a longer work that blocks getting more stuff read, especially by volume. This period was just a lot of books. Most of it is minor work, and no further theme than stuff I had next on the list to read, but there are a few nuggets in there. I had actually been so caught up on prose books that I nearly didn’t have one to post for last issue (until I got one done as I was producing it), then I started listening to audiobooks (the way I get through prose books these days) on the way to work, and for a gig that went a few weeks I burned through a number (most that I ripped from library CDs some years ago). If that gig was longer or I had other gigs like that I’d have a flood of book reviews like you’ve never seen (since I could get through, on average, about a book a week. Among these here are four books I finished in less than one single week). But I’m doing other stuff now and not listening to as many, so not getting through as many books, back to listening when I’m giving platelets (at the Red Cross blood bank -- ask me how!) or driving back from dropping off The Kid. (No further update of what I’m listening to or how than that.)

(The above was written at the beginning of the year, maybe January, and I haven't gone back to this zine since. I've read plenty more and I've even written some more about it all, but haven't gotten back to this final form until now, in late December, and only doing it now before the end of the year so I can say I've put out at least one zine a year for the last 30-some years. I've had this deadline before. I also left the above largely untouched, but you won't be able to gauge progress from it until the next issue (which hopefully won't come in late December again).)

The new formatting was an accident. I couldn't get the images to center as usual, and on my way to getting it to work I stumbled upon how to insert it into the text, and I probably like that better. I'm still not comfortable with how they're not all aligned with the first line, but I'm not sweating it (another display of my dwindling perfectionism in this age).


REVIEWS

Clandestine by James Ellroy (audiobook). Back when I was seriously getting into crime fiction, James Robinson recommended Clandestine as his favorite Ellroy book, which I kept in mind even as I read most of everything but that. But I eventually circled back to it, more because I found access to the audiobook rather than the paperback copy I got for a buck. It’s closer to Ellroy’s first, Brown’s Requiem, as a straight detective novel, sometimes too straight, but solid enough to get him more work and possibly give him the artistic freedom to develop the crazy style he developed and made a wider name on. There’s a story-within-a-story that threatens to eclipse the rest in which it’s couched. It’s Ellroy going with the story, digging into a particular character, without the structure of an entire novel. If Ellroy could be accused of style over substance in his later work (not actually the case, but the style has a way of going so far that it can look like it), this micro story is him relying entirely on plot -- just a character’s very involved life-story, sprawling but with  a minimalism of only the essential details -- very oppositite of the style he would develop later, but still existing in this and the past work. These first two of his are solid, and even a great entry in modern detective fiction, but Ellroy gained his notoriety when his writing became electrically charged from The Black Dahlia and on, and this is a fleeting vestige of a pleasing but temperate style and what he could do without as much verbosity for provactivity’s sake. It’s a combination of these factors that make his work so compelling, but it’s equally compelling to see how he started, and maybe even connect to where he went after that (though I’m not sure if I’ll go back and re-read the next ones, as great as the L.A. Quartet are, but also a toss-up between also checking out anything past American Tabloid, which is where I stopped (not completely on purpose, I just didn’t notice as much of his stuff, and even get to keep getting surprised that he kept putting out books over the last 30 years. (But it also could have to do with My Dark Places, one book I went to to continue, but also how far that one went to amounting to very little, expect for the story of how they did a lot of work to amount to nothing, that maybe at least subconscioiusly I was done with him, until I could get back to this, based on an aged recommendation hanging around like an obligation.)) Also, the title seems more like something to do with spies, but it’s still a good word, and might as well work for this if there’s not a better one.


Hard Candy by Andrew Vachss (audiobook). The next for me in the Burke saga. I know I had the printed book on a bookshelf, and may have assumed I read it years ago, but listening to this now, nothing registers in my memory of having had it before, which also means that I jumped from the one two ahead of this, to the one before this, then way ahead to the ninth in the series, which is astoundingly unlike me, to consume them in order but to also leave out so many between. It’s fine to go back and do the whole thing properly in order now, except for whatever time I lost back then reading these when I could have been on something else (though that could have been books that wouldn’t have nourished me, like the Wild Cards series). This one is a lot of the same joyless grittiness as they ever were, but pulls most of its plot as threads from before, very purposely connecting back to anything that has been established, and hopefully laying it to rest since it doesn’t go forward with anything. Though even wallowing in familiar ground is satisfying when it’s so gritty and richly rendered, with Burke as consistent as he ever needs to be, though with his tangents not yet as fully realized. That the book takes a good third if not half to even arrive at a story is a given at this point, especially when that catching up stretches beyond even that to most of it, and all of it grinding so low that peaks and valleys in the narrative barely register, like the quiet killings that happen regularly. The rare new character that comes in is a standard femme fatale, who connects in the series of previous femme fatales (who all show up) as only a purposeful definition as distant from the others as possible, which is pinning down a shape connecting them all that might run out of this (though that new character could be left out as to not be another piece to slow it down). Knowing there are more significant spots coming up, this is just some connective tissue, leading away from what came before, but maybe also summing it up, as if the entire Burke saga is a series of quadrilogies. Though knowing this is going to end eventually -- another dozen books -- is a dark delight, that surely how it wraps up will only be tragic, but wondering how bad it will get by then, and how awful it can be until it gets there.


Let's Go (so We Can Get Back) by Jeff Tweedy. I finished this quickly and unexpectedly (since it was an audiobook and I had no way to find how long it had left), and it was a weekend at work so I could jump on another book. I had this in print from a gift a few Christmases ago (never a great idea for a present for me these days since I’ll only get through a book if it's available on audiobook. The audiobook works best for me, especially when it’s readily available on Libby (like most music bios are, like the Beastie Boys and Lanegan books -- out of everything, they seem to always be available)). I didn’t have high expectations for it, and at worst it would be just another rock bio with more personal details about a musician’s life than anyone would need, since I’m only about the music, especially with Tweedy’s band Wilco of which I’m a fan but not so much that I need more background on them than I have (and yet I do for Pixies, who are at least as boring as people). But Tweedy wrote it like he read rock bios and only did his own if he could do his own thing, so the historical facts are just background for general ideas, more concerned with how he feels about something and how he’s living the life, with explanation of how he got there instead of detailing what’s happened in his life. His other motivation is also clearly to answer the questions he’s had to answer in every interview since the beginning, to put a definitive end to the same responses he’s had to give for years -- about the drugs, the firing of Jay Farrar from Wilco, breaking up Uncle Tupelo, his migraines, why he’s more involved with his family and solo work than doing more Wilco. Also a look into his creative process, though not enough on their masterpiece Yankee Hotel Foxtrot (which is so monumental a work that it could barely be enough no matter how much he wrote, and probably more than he needed to), but also too much on A Ghost is Born (what I was so excited for in a follow-up to YHF that turned out to be a little too experimental, and too much noise and near-blank space). It’s fair, and well-constructed to keep a narrative going. It doesn’t meander so much, helped by going chronologically through the events of his life that resonate with where he is now, which is fairly recently, but before a spate of Wilco activity, after he did some side-projects with family, and, especially with this paved and behind him, on to the next phase in his creative life. It’s a relatively light and breezy book, but matching Tweedy’s public and creative persona, as any easy-going guy, and here he’s explaining how some things have gone and how he got there. It’s actually a refreshing break from the typical rock bio which is the first half being from their birth to when they got big, with far more details than anyone would need from a place in time when no one needed to know what they did (from an effort to build them to how they could get big (and get to write a book about their life) then disconnects when they became the person who consumed far too many drugs), then gloss over the height of their fame, which should be the most exciting part, then hit rock bottom and probably almost died, then cleaned themselves up and are living great, even if they’re not doing work anywhere near what they used to (with or without the drugs), and now they just want to tell you about how great their family is (without trying to convince you of their sobriety since it’s a given if they’re doing a book). Tweedy has a lot of that but he’s much more casual about it, and doesn’t want, or need, to get into details, especially knowing he didn’t live a rock n’ roll lifestyle even when he did. He has some stories, though none all that sordid, and he realizes that he could be considered a rock star, and he’s gracious that he gets to live making music (and gets to write a book about his life that people will buy and read), so he’s as pleasant as anyone could imagine, and it comes through in the writing. He also narrates his own audiobook, giving it an immediacy and warmth that would be lost if anyone else read the words, like trying to live someone else’s life -- it probably wouldn’t work (though getting an audiobook from print is like having a script in a conversation around a campfire, though it doesn’t change the content). It’s an easy read (I got through the whole audiobook in less than 24 hours), but the print version doesn’t have any pictures, which seems like a miss when there are so many available (and accessible. But it would be the kind of addition that makes most bios complete, archiving some images with the memoir details). Such breezy writing wouldn’t make most rock stories -- especially when the drugs are harder and the events more tragic -- but something like this once in a while, especially when it fits its author so well, is a delightful effort.


City of Quartz by Mike Davis. A friend got me this book back in the ‘90s, when it was still relatively new and print was revered, and we were both in L.A. and young enough to be in love with the city. My friend even inscribed it (making so I probably won’t sell it). I just knew it was a big book that would probably get bigger once I started it, then get stuck in it for who-knows-how-long, but feel obligated to read it since it was a gift. I kept it (and its sequel) on a bookshelf for nearly 30 years, wondering when I might actually have the wherewithal to ever get to it, and if I was even capable of earning such a thing. But then audiobooks became my thing, and I was getting through stacks of books that had been languishing on my shelves, finally getting through them in a fraction of the time it would have taken me to read, and maybe even getting more out of them when I wasn’t dragging through looking at print. I was surprised to even have found it, since it seemed more like a textbook, but once it came up on Overdrive/Libby, I could wait patiently for my turn with it (and baffled why an item that can easily be digitally copied has a finite amount of copies available), and finally it came up. I started digging into it over a weekend when I had to work, giddy that I could finally consume this book that had waited so long for me. By that time I had moved out of L.A. (though adjacent) and my friend had found more love for San Francisco (which probably has an even better book about it), but I still held it as an obligation to explore, if to respect the time I’d had as part of it and how that time had formed me and where I got to by then. It was hard to know what kind of context I needed for it, but I hoped it was user-friendly enough that I could dive into it like any book. It is certainly something like a textbook (then finding out my wife had to read this for one of her classes at UCLA. (Before his passing, the author even appeared in a documentary on the L.A. riots in the ‘90s, showing his relevance and even getting a glimpse of an update on his perspective of the city (though almost equally as old as the book)). It could have had the easier title of “A Secret History of Los Angeles,” and maybe that would make it less obtuse, if not for the thousand other books that took that name and probably weren’t nearly as trenchant in their study. This actually doesn’t express a broad explanation of what went before in the city, as if to excuse that place's excesses and what it became, and there might not even be any shocks (especially now), but it drills into a few events of the past, especially how CalArts helped build L.A.’s creative community and how special-interest groups took a fast grasp on much of what want on in the city (and particularly, of course, the money), and how (its own story, obviously). Bafflingly it even spends a good chunk concentrated on Fontana, which might be just another sub-city in the abstract to anyone else in the world, but the locals know it’s an hour outside of downtown (if there’s no traffic), far on the edge of the county (nearer to the warzone that is San Bernardino, no less), and squarely in the middle of B.F.E. (though it’s tried to come along the last few years, it’s only swollen to match the the surrounding environs, so as it be nothing more when equal). It’s a look at how a relatively few people helped shape strategic parts of the city, and enough detail so as to make it lush, and to paint L.A. as a fairly wondrous place (if that’s not a given even when not adroitly described). But being nearly 30 years old, the book is a relic, and it seems even dustier in that era before the Internet. It’s a capable landmark of time, capturing glimpses of representative pieces of the city and its historical culture, but it seems like only half a history when there’s so much that has happened since, up to now. Though there’s a second book, Ecology of Fear (an equally obtuse title), which was also gifted to me at the same time, it has to be only as dated. But it’s an overall stirring look at a city of wonder with a rich and sometimes sinister history (though little that’s particularly scandalous). It’s a dense book but a worthy look at the city from a unique and learned perspective, one not necessarily affectionate toward it, but maybe contributing to a love that could already have been there.


Snuff by Chuck Palahniuk. It’s a delight to have been reading Palahniuk for over 20 years and still have some books he’s done to get to (though we won’t get to the Fight Club 3 comics, after that travesty was revealed). The audaciousness of this one comes out in the plot rather than the story devices or its spirit, being about a porn shoot with 500 men and one actress (a feat that’s already been done in the real world, if I recall, and surely has been copied elsewhere just because it could be possible). To lead with stating it’s about a snuff film rather than a porno, when it’s so clear from the jump, that it’s almost a spoiler in the title, or at least a blemish when it’s a reveal that could have been delayed or even excised since it doesn’t stand as much of a support in the story or a necessary element. It’s told from varying, shifting points of view, a bit of a miss when it focuses on only a few of those when a greater range could have exploited the device more dynamically, but its limit is the worst thing in the story because the rest is a lot of fun. Pahalniuk over-researches, something he only hinted at with Fight Club, putting in great details like a proper author, but even leaving in a few that are just for fun (and only probably believable, but if they’re not, it’s a testament to Pahalniuk’s imagination and prowess that they could be). A lot of it is left to Pahalniuk’s imagination, especially in conjuring euphemisms for a male who engages in the sexual act (with someone else or with themself; also someone who aspires to do such). Like Pahalniuk relished using the term “dog” in Choke (to refer crudely to a penis), he “gun finger”s in this one so much that it becomes a distraction more than a pattern or callback. It’s often unsurprisingly gross, and it mostly stays on track, though when it wanders is when it gets its best jolts. Also amusing when Palahniuk writes so vehemently about sex, but it would be necessary in a work like this. It’s comical enough as to be breezy, though a few hard turns-of-phrase are heavy enough for a reaction, then back to funny in its audacity. It doesn’t have the grit or anarchic spirit of Fight Club, and its twist is so minor as to be just a turn of the story rather than a reveal that undoes the whole thing, as well as too focused to allow tangential elements that added a richness to his other books (lke Bob and his bitch tits), but as a drunken story that promises again to get sober tomorrow, it’s fun enough for as long as it isn’t required to leave a deep impression.


Imperial Bedrooms by Bret Easton Ellis. I casually picked up an Ellis work since I’d never read anything by him, but he’d come up on my cultural radar on occasion, and I could get through an audiobook by him if he turned out to be all hype. I’d only ever seen Less Than Zero in my adult life, and it hadn’t done much for me. It turned out that this book is a sequel to LTZ, a fact I only happened upon when I was having a conversation about it with a co-worker. I had already been well into it (most of an hour’s drive into work), and the characters did not make a difference for the connection, but I suddenly had a context that ultimately didn’t matter in the first place. I barely remembered the LTZ movie, except maybe that it was something about class conflicts, in an market where that was a theme that rarely came up (as Americans can always assume their aspirations to a higher class are as good as being in them, and don’t want to be reminded when they’re realistically in a much lower class), but was more for seeing how well-off people might act and what drugs they had access to, and the combination of a few great, young actors, somewhere near their primes (or at least before RDJ melted down). The book eschews those class displays and just stays high up since that’s easier, never exiting its bubble of wealth and maybe what a reader might be most interested in, if that translates in text better than on screen. Also none of the drugs that were prevalent in the movie and probably the original book, so it leaves out the depravity that finally made drug-use the least bit unsexy, but also removes a chance they might have to travel outside of their circle to score when they can’t in their exclusive sectors of L.A. and Hollywood, just to give it some air. It’s another dull sequel to a story that might have had some vim, enough to get acclaim and be adapted into a memorable movie (if for being a supremely undiluted relic of an ‘80s fantasy). Ellis’s concession for having to live with every fan and reporter asking if he could do a continuation, then finally dragging out the characters to do something with them, even if it’s not much, and nothing to match any heights they reached to afford him the opportunity to do it again. It starts with a mystery coming from a narrative cliche -- the mysterious figure following mysteriously -- at least amid the dearth of anything else happening beyond location-dropping (for places mostly no longer there) and slogging some exposition for what the characters have been up to since last time, which isn’t much. Then the mystery is revealed too early (if you hadn’t already figured it out) and it lurches into drama, no longer even interested in the details that gave it any voyeuristic vigor to that point, but the characters banging into each other as a means of conflict enough to give the story something with which to progress, and a new mystery that doesn’t get resolved but gives at least one character their ultimate end (another missed opportunity to end all of them, correcting the mistake of letting them live in the first book (though I wanted to recall at least one of them not surviving the movie, enough that it was a surprise when they showed up in the book, that the overriding continuity was from the book)). That this is just those characters hitting middle age is nothing, even less when compared to younger characters that are too flat to deserve notice anyway -- yes, yes, they were desperate at that age too -- and it says nothing about that era unless the characters meant enough to be able or want to compare to. Ellis takes out his own challenges with that era by making a work that expresses it as boring as aging itself. Having familiarity with the characters adds nothing, and trying to connect the actors from the movie to what they’re made in this story can only be confusing, as they would prove to be fatally miscast. Even imagining the actors as those characters in reading (listening) became the most confusing thing in the experience, especially since the story doesn’t go deep in the first place. It could be a coup to have gotten Andrew McCarthy to narrate the sequel to the book that made the movie that made his name in Hollywood, if this wasn’t possibly the biggest project he’s had since. It’s the most disastrous miscast of a character, from the most intriguing character in the story, enough to earn the book’s POV, enough that it could be Downey if you didn’t know who’s supposed to be who (from the movie), but then a disappointment to find that such a dull actor is supposed to be a far more interesting character, as a lead, no less. Spader’s character gets close to being just as slimy, but this version of Julian would be far too dull for RDJ to return to -- there’s nothing in this story that deserves to be made into an LTZ sequel flick in the first place, and probably why it wasn’t broadcast as being the sequel (enough for anyone to be able to take note before they started reading/listening to it). But a good introduction, especially if to halt reading more by Ellis, if this is the best he can do (or the best has already been a more-easily digestible but no more worthy movie).


This is How You Lose Her by Junot Diaz. The Brief Wondrous Life of Oscar Wao made me a Diaz fan for life. If for no other reason than the references, but it was also a warm and moving book that got to a place that usually doesn’t get to with me. Any book would have to be lesser than that (since none of his other stuff won a Pulitzer), but even a fraction would be headily potent. So I found the audiobook and, even casually, it could be something. It’s a short story collection so it's not the same kind of sustained story that gets to develop a character and their world fully over time, and the tales seem choppy in comparison (since TBWLOOW worked so well drilling into one protagonist), but it’s just as potent, and there’s more, but there’s just less of each. It’s also a range of characters so they don’t always have to be heroic (to keep us with them), but they’re human and entirely compelling. He still keeps some of the same tropes (just enough obscure fanboy references to make them a gem to unexpectedly uncover), but he also digs into his own Dominican-American culture, making it as vibrant and fantastical as it is real, in our own world already if we hadn’t already noticed; it wasn’t until just a few years ago while taking a World Literature class (in college at an advanced age) that I realized how limited my own reading was, as far as diversity goes (but also in all the other categories, especially genre, with all the cyberpunk and horror fiction I’ve filled my time with). I read some Anne Rice (including one book I couldn’t finish), but the rest was cis White middle-aged males (even though they were a lot of big names that all readers have read). I hadn’t realized how limited my scope was (including comics, too), but I found so much treasure with these authors from other backgrounds that I’ve been encouraged to find more, and Diaz, one that I had discovered on my own outside of that inclination to be more inclusive of writers (and also my wife’s recommendation), was the peak (and maybe could have gotten me to look broadly on his own (such was the strength of TBWLOOW (though I never would have thought that book would have been written like that))). This makes me want to seek out even more Diaz books, or maybe even expand my interests to catch even more references. By the way: Led from the title, it’s not about losing someone, or instructions for doing it, or being aware of doing it, or even more than one story about that… unless it is, and it’s just a challenge to figure out how they all connect around that theme. There’s a lot to it so you have plenty to work with.


1984 by George Orwell. For as much as I love Animal Farm (even reading it twice, then a third time, a super-rarity for me), I never got around to Orwell’s other blockbuster, though it could be argued which is more prominent (Animal Farm was shorter and more digestible, at least). Somehow the nudge I needed was that this was my daughter’s boyfriend’s favorite book, in high school, and I felt I should get around to it finally (especially since I’ve made a ruckus about reading the classics, then possibly teaching them before long. Even if I have to go in deeper with them, this is a good primer to at least get through it as a story, especially when I’m only doing it with the audiobook, which can necessarily preclude a deep reading). It’s as great as anyone would say, and earning its status as a classic. More than anything its themes -- of greed, power, history written (and rewritten) by the winners -- applies to any time after it was published and initially celebrated, a mildly subversive move by schools to get this kind of thinking into a curriculum, then spread like a virus it deserved to be, even if the students will see it as yet another assignment they have to slog through instead of a weapon. There might have been the hope that much of this could be resolved by the time it reached the titular year, as if lust for power was a thing that could ever go away (or ever has, for even a moment in all of recorded history), or at least to reach that checkpoint and we could see some progress. But instead, it’s more trenchant today -- in the year 2025 -- than maybe it even was when originally conceived. It won’t be the first time that anyone has compared the current state of the world to 1984 (even by me. I made it a point to reference it in a paper for a class on diversity). It’s rather frightening that it got so close to predicting the future so many decades ago, and that that future could even exist, and that we’re there now (or at least close, as any opponents would have to admit). This is almost a blueprint for what was to come, and as everyone (except me, apparently) had to read this in high school, you’d think they’d be more aware of reality reflecting art, or that they could be so blatant in perpetuating some of the crimes in the story. Alas, it’s not an adventure tale, much like Animal Farm isn't really a story about animals, and doesn’t end with the right side claiming a clear victory. It’s the ideas, as a warning, and its own reflection of reality, then imprinting them on what could come. There aren’t enough exciting ideas to float anyone having to read it as fiction, something that means the most when studied and dug into, not an action tale. There’s a character who moves through the world, but only as a witness to explore it, which Orwell constructs expertly, as its own blueprint for world-building, with wide concepts and some nuance to make it feel like they’re actually living in it and not just to carry concepts. It’s depressing, especially when the most powerful forces cannot be resisted (only one of the themes), but this isn’t that kind of story. It also doesn’t resolve, another point that there’s truly no fighting these agencies that can crush opposition on a whim, but there are plenty of other corners that could have been explored in that world. Just one reasonably-sized novel can almost contain those potent ideas, but there’s a lot of it that was co-opted into other futuristic stories anyway (fitting comfortably within a cyberpunk franchise somewhere, better than what they imagined 1984 to be, which wasn’t nearly as advanced in technology as the jump from the ‘90s on). But not every book, even a classic, has to offer a fulfilling ending, and this one is appropriate, merely reflective of a world that started okay (since the past is always better) until those who got a little bit of power became perverted in the name of acquiring more power, and taking it for themselves. It’s sad, but truer than most of what we get IRL. In fiction we can at least see the inner processes, when in the real world we only see the consequences, and believing what we want (even guessing) about the inner workings, it’s our reality. The book also has a scene where the two main characters make love -- nothing explicit, but certainly not just implicit, and enough, to my mind, that would keep it out of anything but the most advanced high school English classes, and even then. If it still got into secondary schools with that in there, it might be another level of subversiveness, and it’s a faily minor point anyway, just an act of contact between the two (and something that happens plenty in the real world, even to high schoolers), but it could easily be imagined that more coservative communities, especially those that are so vocal these days, would not accept the work (unless they forgot that part from when they were supposed to read it, if they even read it, and didn’t bother to read it again or at all before they brought a case against it).


Scene of the Crime: A Little Piece of Goodnight. If the best writers in (mainstream) comics take a trip through Vertigo at some point, Brubaker did his with crime-fiction. He’s always been a solid writer, and even his superhero stuff had a healthy dose of crime-fiction (so you’d think I’d be a really big fan, especially of his work on Daredevil, which I have, but I just haven’t caught up to much of his wider work, until this, which I got a while ago with the expectation of it being decent crime-fiction in comics, then sold it after I finally read it). It’s commendable that Vertigo would publish something outside of their own usual genres -- horror, mild sci-fi, LGBTQ-leaning -- even if it’s a genre that doesn’t work so well in comics. In the way that superheroes rely on their visual aspect, and why they don’t work well in plain text, crime-fiction relies on creeping notions, which can be more effective in imagination, as well as usually working best being plot-heavy, which can be exposition, so it loses something in the graphic format of comics. Seeing it illustrated makes it too literal, that we can’t fill in the darker corners that the best crime prose lead to. This isn’t a bad story, and it’s solid enough for Brubaker to earn the promise of more work in his early days, as well as forging relationships with his artists (Lark & Phillips) that would pay off bigger later, but it’s not exceptional for crime fiction, and the graphic format brings nothing else to it. Also clearly not intended as a franchise, as so many new comics strive to be (whether it works for them or not), since the main character is utterly forgettable, with his own particular distinction being a physical deformity that somehow doesn’t come out in the final printing. A fine experiment, if it has to be, and another genre that Vertigo can say they covered. Brubaker did plenty more crime-fiction later on, as solid for that genre as comics could be, with Phillips, but presumably they had the freedom to put something else in them then, maybe play with its inherent reality in a way that can conform better with the strengths of comics, but here it’s pretty straight, and with no particular charge to it it’s pretty flat, though relative to Vertigo, which had high enough standards that it’s still decent.


Untold Tales of Batman (DC). I had these comics as a kid (or at least my uncle did, and since he kept his comics in better shape than I did, I could return to them more often than my own). The biggest distinction this series had was that it was a limited series, in the early ‘80s when anything not numbered for the newsstand was a rarity. As such, it works as a separate story outside of the ongoing Batman books, and even a primer to readers new to the Batman mythos (which could have been slightly less familiar than he is today). This was well before any consideration of collecting books for a second run with the same material, but since it feels like that could only have been the intention, it was well ahead of its time, especially for also being a better All-Star Batman than Miller & Lee could put together (though anything could be). Maybe it was just its own experiment, or a one-off that they had an idea for but discarded. As it is, it’s a self-contained Batman story that plays with all his trappings, including monkeying with his origin, maybe before they did that regularly as a matter of course. To dare to change the foundation that Batman was built on could have been audacious enough to carry the series, but today it goes like an isolated, quick read that doesn’t connect to anything. And yet more art by Aparo, who was probably the ideal Batman artist for getting regular books out, but he did enough of them that those books decades ago weren’t special just for having him. And with this he does the same journeyman work that all the regular books had, nothing to make the mini-series any more special, though there’s a credit to Byrne in the first issue and some infrequent hints of his style throughout, so the secret intention of this one could have been that it was going to be Byrne drawing it -- a huge draw for the time when he was doing Uncanny X-Men, and enough to warrant its own stand-alone series -- then when that didn’t work out they dumped it on Aparo for it to become just another Batman book. Its main strength is being its own book, a story that could have been more easily an Annual, and hitting on a lot of the Batman staples, the most sensational being a splash page of headshots for all of the Batman villains laid out to blow the mind of a boy too easily stimulated by images of as many super-powered characters as could fit on a page (even though getting headshots of those villains, especially all done up for their various villainy, would make no sense). The collection of this (inevitable when they found those could sell and started looking through their archives for more) would be a fine artifact of superhero books from the early ‘80s, a casual read but hitting the expected hallmarks. Digging up these issues I got years ago (separate from my uncle’s) and getting them ready to sell also gave me the chance to finally finish the story, after going a few decades never realizing I didn’t have the last issue. It probably wasn’t important for anything, and even the closure didn’t outdo Garcia-Lopez covers and that headshot page.


Modern Masters Volume 02: George Pérez (TwoMorrows). Another standard book in this series, with an iconic comics artist giving a lengthy interview and a lot of art, in black & white, some of it very early in their career and/or unreleased. Though neither of those are ever enough, so with the amount included compared with how much work they’ve done and experience they’ve had, this almost seems like a sampler, or a modest introduction to them and their work rather than a deeper dive, as far as art goes. This one doesn’t have a particular distinction for being first in the series, like it needs to establish the format, since it follows the same straight-forward format all of them had (better to express the words and art of the subject). I was never a huge Pérez fan, at least not as much as I should have been, for as much as I loved any great amount of superheroes packed into a comic, which doing so was Pérez's trademark, since his work could also be over-stimulating and overdone and sometimes without the character that a more focused or sedate artist could bring. But I’ve also become a fan of this series of books, and if they’re not going to keep doing more than I’ll get the ones they’ve already done, just for some casual fandom or to pick up some insider knowledge or techniques, even if I’m not necessarily there for the particular artist. Specifically for Pérez it’s a look at a lot of his art without color, so as to see the detail (though he’s always gone up to where more is way too much), though the usual color work, having to match the detail of his pencils, is often what gives it a pop. Also a slight loss without a solid inker to give it some needed depth, but the pencils here show how much more detail he would give, even beyond what would be printed. Most of the artists who got enough of a name to be the feature of one of these books were big enough to also be offered a writing gig, even outside of just writing for their own art, and those have brought wildly varying degrees of success, and since it’s not their main thing they usually don’t give it much space in the interview or refer to it as just part of the project, but Pérez goes on for a while about some of his attempts at writing without the art, particularly during his Wonder Woman run, and some of his problems with writing and working with a co-writer, and some of the behind-the-scenes of works he headed as a writer/creator, as more essential to the inner working of the projects, but also vulnerable to the politics of it, rather than just being hands to draw. He also goes on more about his writing craft, as modest as it was, than his drawing craft, save for a few mentions of his tools. This was also around the time that Pérez was with CrossGen, and they talk about it like that company wasn’t going to be a minor footnote before long. It really doesn’t matter so much what Pérez's gig was at the time, since he had the same distance from Marvel & DC even if he was working at either of those, but there is some mention of how they did business differently (though also changed some practices just to accommodate him) (then shortly after those practices were irrelevant anyway), but it places it in a very particular context (especially showing off some art that will never get re-released again (if anyone even has a lingering interest in CrossGen anymore)). It's more verbose than these need to be or usually are, but if you're interested in Pérez as a writer, for whatever reason, this is as much as anyone would need.


Muktuk Wolfsbreath: Hard-Boiled Shaman (DC/Vertigo). Vertigo stretched again with a new genre and creator just to see what happens. It’s all in the title: something close to a hard-boiled detective story, set in pre-tech Siberia. It’s certainly a novelty but it’s true to both of those traditions, even if the detective story is mostly such only because it’s initiated by a voluptuous dame (who betrays later, as the cliché goes) and the hero is kinda grizzly. Shamanism makes little difference whether it’s made up or researched. It’s a slight story, and nothing that needs to go anywhere. It’s a shame it’s not a whole work by Laban, who is also an aritst, though his style would have made it a little too cartoony. Instead they got Parkhouse, whose style is just a touch rough and abstract, which fits, except that he’s also British, which is a strange counterpoint to Laban’s brand of hippie/counter-counterculture that comes with his stuff even when he’s purposely avoiding it, like here. But there’s something in Laban’s work I connected with before this, since I had issues of Cud and Eno & Plum (even had some signed, so I must have met him as well), though picking up this book could also just as easily have been just because I often bought anything that Vertigo put out. This was them checking off another genre, which could be commended as much as it could be a calculated play at running down a list, and Laban’s further work for them was beginning the The Dreaming series, which was already promised some kind of success for its association to Vertigo's flagship, so this book could have been a vocational crossover to or from that, but anything else might have been too risky for someone whose limits might have worked better a few decades before with the underground comix.


The System (DC/Vertigo). Yet another instance of Vertigo whipping out a new sub-imprint for a different vein of a project (only for it to disappear after the initial releases), this time what could be considered an art piece (as opposed to the work of traditional comics artists, where art isn’t really the type of material that could go up in a gallery. There’s a line, even if no one seems to know where it is). This could even be Art for no other reason than it has no dialogue, a format that’s been done before plenty, and not saving it from the perception of comics as something low-brow just because it’s sequential images in pages presented simply, with or without words. It’s even been done to this length (probably by a lot of artists who don’t want to deal with a writer and can also be a writer for their project without having to write words out or risk ruining it with bad dialogue), but it’s a welcome experiment even if it’s been proven it can work as well as anything, and this was only the newest shot. Kuper might also be considered one of the finer artists to have done comics, as he could have a gallery show of his work, or at least the infrequency of it could lend it some prestige, and maybe some legitimacy outside of comics since he at least never did the traditional comics, not even a Batman story (which is alarming if you know that pretty much everyone in comics has done a Batman story). This one is a sustained story about New York (though it could maybe be any metropolis (except maybe Metropolis)) and all its colliding people and elements crashing into each other and everything else constantly. The story is so direct it doesn’t need words, but there’s a throughline that carries it as well as a comic with words, maybe even better for needing to focus on holding the narrative without a crutch of dialogue. It gets a bit cartoon-y but there are also some images and themes that could be a minor shock if you’re only expecting a simple narrative with no words for edges. It’s really a complex story, with a lot of buried details and callbacks to parts that would be easily glanced over, and not suffering for having no dialogue. All the themes and characterization are there like any other story, but taking an abstract approach that feels fresh even now (though the art, for representing familiar ideas like human form and structure, is hardly abstract). There’s also dividing the story into three parts, to make for a three-issues series (a concession to the comics form, as well as to Vertigo, getting to sell it once individually -- three times -- then again in a collection), but it can do with a breather between parts, or at least a moment to put down one issue and pick up the rest, since it can be consumed in a flash. Of course it’s a quick read, but more to leave further time to gaze at the images. There’s not much detail in Kuper’s work but he does texture like it’s rarely been seen, not just in a tactile sense but also with color and shading. It’s the kind of book that would make sense to come from fine art, but it’s also the kind of limit-pushing that comics could ever use more of (and more than just Vertigo making a meager attempt just to see if it will stick, but at least they did it with some regularity, and maybe success, even if none of it lasted long).


Black Orchid (1988) (DC). Early Gamian work, pre-The Sandman but a set-up for that series (as he carried a lot of extra ideas from this series to the later one, and probably wisely). Though this one is more about McKean’s work, who rarely turned up on interiors even then, but at least still did them on occasion. Gaiman’s work is relatively primordial, with some of the purple prose that his rip-offs would be chastised for later (but would still get plenty of work at Vertigo), but it’s also trying to fit in with the work of McKean, who would often go for the more atmospheric image rather than one that would convey the story, whether Gaiman was putting in dialogue post-art (Marvel style) or McKean was following his own whim more than directions in a document. Gaiman also was fairly conservative with his wording (also in opposition to many later Veritgo writers, who sure didn’t hide that they might have been getting paid by the word), and some of it flows like the poetry that Sandman would be known for later. It’s primitive work for the heights that Gaiman would develop in to later, challenging Alan Moore as the most ground-breaking and monumental writer in what would be the Vertigo stable (but outside of it as well), and this is a good warm-up for getting in to The Sandman (with even the bridge of a Swamp Thing appearance, as if who would be the early-Vertigo flagship character offers to hand off the torch of DC’s weird-stuff corner if this landed, until The Sandman wrenched it from him), even though it would be a jump backwards in the art department. McKean’s work could still be abstract, emboldened by the success of The Sandman so he could do whatever he wanted with the covers, and they got downright weird, if they even had anything to do with the story inside at all, but it’s a joy to see him following some kind of imperative for a narrative of some kind, when clearly both creators had their freedom to do some satisfying work (including having three issues, as if it to earn the prestige format designation, deserving more than what could have been a Special on the usual crappy newsprint). McKean showed even more freedom on Arkham Asylum, but if he hadn’t gotten his name by that time then that would be a work that assumed all the abstractness, if not for its subject matter but for being written by Morrison, with his own early brush of earning the creative freedom of risk (that, arguably, that story needed). Black Orchid could only benefit from tigether art to reveal more human nature to contrast when it gets weird, but at least McKean can keep it consistent (and colorful, until a lot of it becomes every shade of green imaginable), and this can be an artifact of an iconic artist doing the grunt work of sequential comics pages as if it were already a dying form. This was also a try-out in resurrecting an obscure character and it doing well enough to warrant an ongoing series, though there’s no reason to continue on if this one draws in anybody for a buried Gaiman story (and I sure didn’t. I had that whole series (much more just because it was Vertigo) and never got around to it then eventually sold it on eBay (so maybe they’ll read it)).


Convergence: Suicide Squad (DC). Luckily it was the fact that this was a Suicide Squad book for why I got it more than curiosity if they changed the “Convergence” formula, and I would have been disappointed yet again if it were the latter. It’s the same as in every one of these “Convergence” books: the first issue is a set-up, the second issue is a big, pointless fight scene. There was no reason it couldn’t be one oversized issue, since the division between issues only emphasizes how specific each part is to what could charitably be called a story, and this one doesn’t even do much with those parts. The first issue at least isn’t establishing a past version of the title’s stars, and in this case it’s the usual mish-mash of villains that have made up the Squad, indistinct from any other, and not being affected by what version they are (so they might as well be the newest). The whole issue is introducing some kind of major threat they have to deal with, and the plan to get there. Very little real action or character, and we’re probably supposed to assume they’re leaving that for the second issue (even when it leaves this one damp and empty). The second one finally gets to some action, but it’s a lot of traveling to the threat rather than actually fighting it, and as the pages turn, it’s closer to the end and winnowing space for the real fight, then when that finally happens it’s pretty much just a splash page to contain all the action, climax, and whatever narration it can claim. It’s the poor craft of bad comics-writing -- poor pacing that squishes what should be the best part into a minimum of pages (if that much), even worse when it ends sooner to leave the last few pages of the issue for some backmatter. And again no resolution of the story from that battle (which apparently continues in the main Convergence series, likely relegating these characters to the background). DC seemed to be a little careful about doing much with the Suicide Squad immediately after Ostrander left, but with enough writers that came up loving his SS there have been a lot more hands on it, and this one went to a writer who hopefully can claim that it was a last-minute rush job akin to a fill-in issue rather than admitting to botching it with such poor work. Mandrake was an indelible partner to Ostrander on their majestic Spectre run, but here his style is too stylistic to capture the grittiness of the characters or even present them as anything like a realistic human being, which it depends on if their lives and deaths are to have any weight, otherwise it’s too abstract to care, and dealing with rendering so many characters just becomes messy (especially when wrapping up the entire two books in a few wide shots). Luckily there’s been far too much Suicide Squad material post-Ostrander to bother to keep up with, though I thought maybe an occasional nip in wouldn’t be too bad (for yet another resurrection of a beloved but canceled series, as if it's anywhere near a fresh idea to do so). Unfortunately it’s more crossover crap and a defilement of what could be some good characters (if it even had a place in proper continuity in the first place).


Red: Eyes Only (DC/Wildstorm). Not every artist should be a writer, no matter how well they can fit their art to the story they want to tell. Most artists who make a name get a shot at writing, especially their own stuff, and getting to write and not have to draw a book isn’t always an indication of the quality of their writing (since the bar is often (too) low and there are too many other factors that go into the success of a project), but it’s a means of establishing them as a writer alongside any other creator, especially one who writes and doesn’t draw. They might also have started their entry into comics as a writer/artist/overall-creator, so doing one of those is just compartmentalizing, and maybe they have an affinity for the other task, but it can’t be counted on in comics, and there have been enough issues from a good artist who became a so-so or just bad writer that anyone can be suspicious of an artist making the transition. It can be a lot for a creator to earn if they commit to it (though probably still less work than drawing an issue). Sometimes a creator even gets some choice when they own the property. Hamner did the Red book with Ellis, and it was a pretty minor action book that could transition easily enough into a movie property that it actually happened that also picked up being a comedy on the way (as if nothing could be adapted for the mass-market from a comic book without a slapstick tone that no one who has ever looked at a comics assumes they’re filled with as a matter of course). DC would have made an effort to put out Red-related material when the (first) movie came out in case it went big, but maybe it was also a chance for the creators to return to a property they particularly liked. This would have been a period when Ellis was overworked, which left Hamner to do a book, maybe as much as he wanted. Getting a different writer would be a violation of their control over their material (though the writer staying on with a different artist wouldn’t have roused comment), and the artist might as well get his day, with his own property. Unfortunately, it’s poorly written and not much of a story. A bad writer might be such because they’re boring, but at least most who know their craft can structure a story. This one is haphazardly done, with pacing like the whole thing was plotted randomly, and sequences that are so jagged and ill-fitting that it’s a wonder if there was a thought for a plot in the first place. Hamner had to have some idea of how to lay it out since it was going to end in the space of a standard comic book (not lurching on forever toward a vague ending like in a regular series), so within known confines he could take it wherever he wanted, which could have been more action when he could choose what he was going to draw and the story wasn’t going to matter anyway. Instead, an abrupt, unsatisfying ending puts paid to how little care went in to the construction of the story.  It’s a tepid sequel for returning to the characters rather than expanding their story, and nothing that anyone in comics couldn’t get better elsewhere (and outside of superhero comics) and no fan of the movie big enough to get a comic if they didn’t already plan to. Hamner can still do great art -- the reason above all I got the comic (even without the assurance of a proven writer like Ellis on it) -- but in the time since he’s been just a fill-in artist here and there, having lost the prestige he might have had for at least being a veteran who lasted by having a unique style and an ability to tell a story, when it was someone else’s story.


Kid Eternity (1991 series) (DC/Vertigo). DC has never had a lack of obscure characters they couldn't make some attempt at doing something with, and for a while it seemed like they had no new ideas from anywhere else. Some of those old characters might not have been as great a concept as needed to be updated, but maybe the writers needed the work and could really pitch it, maybe attach a good artist who could hold it up, and maybe it didn’t seem like such a bad idea at the time. Even better if they were British in the late ‘80s. Morrison was hot from Animal Man -- another obscurity that got revived well -- and there was any sign that he (their pronoun at the time) was going to keep being great and probably wouldn’t leave for Marvel if DC gave him enough to do. Gaiman & McKean had made something great out of an obscure character that didn’t need to come back with Black Orchid, and there’s not much success in comics that won’t be repeated. Morrison probably had his pick, but especially if he could do something weird and trippy, even farther out than Animal Man and his British work. The ground was far less solid within continuity, but he had enough bonker ideas to stuff it with, even if it spun out of control and ultimately didn’t go far. They brought in a young Fegredo, who might have been used just because he was a painter (to mimic McKean before McKean went on to be multi-media, and for Fegredo to change to not painting interiors again), so the book could have worked as well as anything. But then it gets too druggy to follow and doesn’t make much sense or have much purpose. The best part, somewhere near the middle, is Morrison doing his own spin on Dante’s Inferno, which might have been the point in the first place for the story but it becomes some empty homage that doesn’t add anything to anything. The whole thing spins around without much objective, and the chaos isn’t very much fun when it’s hard to tell what’s even going on (also from the looseness of Fergredo’s work). The set-up to continue it on in its own series might have been explicit, but it’s also not exciting enough a character to want to see more of (and they changed him pretty well in the ongoing anyway). Something in his powers about bringing lives back from the dead, as if that would be the least bit interesting to anyone who is looking for anything but a history lesson in their comic books. Morrison wasn’t necessarily going in that direction, but it’s also hard to tell where he was actually going. These books could have done relatively well because fans may buy a book just because it’s DC or an imprint or a moderately promising creator or a chance on an old character, not always because it’s a great book that deserves to be supported. DC might have gotten the wrong idea at the time and green-lit a regular series which became a train that had to keep going, through diminishing sales, until they could finally cancel. It's hard to imagine that book being so great, especially from this start, even with or despite a different creative team (though one that included Sean Phillips churning out quick, monthly work before Hellblazer), that it needed to exist and keep existing. (I had the ongoing series and read most of it before, decades later, I read this mini -- possibly for reasons of availability, or just assuming that the concept was enough to carry the series without whatever set-up the mini provided -- but I also didn’t finish it, and didn’t bother to go back to it after reading the mini, then sold the issues on eBay before I even wrote this. Just because it was Vertigo, or something made into a series from an initial work, doesn’t mean it needed to keep going.)

Some years after both of the above projects, Hamner drew another resurrection of Kid Eternity, along with some other properties that dredged up in the rotation to come back, but no more inspired. They got the “kid” part right, which only works when there’s something exciting to relate to (like spellcraft, which must seem like it would be enticing to young people), but the “eternity” is just permission to have ideas that fly into the atmosphere with little direction. Hamner’s art is solid enough to ground it, along with a mainstream take that doesn’t fake out getting to push any limits with its freedom, but it’s a one-off that doesn’t seem like it even intended to go anywhere. And my first experience with Lemire’s work, though it doesn’t encourage me to see what he got to do with The Question.



My Top Nine Inch Nails Songs:
20. "A Warm Place"
19. "Last"
18. "Terrible Lie"
17. "The Great Beyond"
16. "We're In This Together"
15. "Maybe Just Once"
14. "The Hand That Feeds"
13. "Copy Of A Copy"
12. "Dead Souls" (Joy Division cover)
11. "God-Given"
10. "Happiness In Slavery"
9. "Mr. Self-Destruct"
8. "March Of The Pigs"
7. "Closer To God" (NOT "Closer")
6. "Heresy"
5. "Gave Up"
4. "Burn"
3. "Head Like A Hole"
2. "Sin (short)."
1. "Wish"


My Top Albums of 2024:
10. The Tortured Poets Department- Taylor Swift
9. No Name- Jack White
8. Songs of a Lost World- The Cure
7. Brat- Charli xcx
6. I Got Heaven- Mannequin Pussy
5. All Born Screaming- St. Vincent
4. Chromakopia- Tyler, The Creator
3. Hit Me Hard and Soft- Billie Eilish
2. Romance- Fontaines D.C.
1. Short n' Sweet- Sabrina Carpenter


RAVES

Bleeding Cool as news. I've read Comic Book Resources as comics news for years, but of course I went to Bleeding Cool for the gossip. CBR always had a lot of content -- sometimes I'd spend an entire evening just sorting through (and saving, to read later) the week's news (comics and movies), and it took me too long to realize that most of it was trash. What Batman "just did" in the newest issue is not news. And most of anything that would be of note would be posted on a better site (even on Consequenceofsound.net, where I got my music news). Far too recently I cut out going to CBR weekly and just get their e-mails, which is a fraction of the number of stories (and I think I'll live if I miss a too-obscure story or some other site's news broken into multiple click-baits). I still want to stay up with what's going on in comics, though (even if I haven't read a regular series or comic newer than a decade old in years now). Then I realized that Bleeding Cool pretty much has all the news, in a gossip context, but it's still there, as informative as on CBR (and as well written, if not even punchier and more clever with their commentary). So I might as well just get it there directly, especially if I'm there already. I don't need all the stuff about Doctor Who and Pokemon and auctions and solicitations, and I already have the SNL news, but that's easy enough to sort out. I wish the e-mails didn't also have links to the stories from five years ago, since that's just an enticement for me to spend even longer with it, but eventually I'll get caught up and only parse the new stories. And maybe one day pull the trigger to have Johnston post about one of my projects, in exchange for the stories I've given him.

Taking breaks before getting to work. Once I start working, I’m not going to want to stop, even if there’s something I want to do during my break. When I get into a zone with work -- which wouldn’t always be a guarantee, except that I’ll keep pushing until I get there (since there’s work to do) -- I don’t want to get out of it, and sometimes it’s difficult to do so even when I’m done. And there might be something I need to get done during the day, for which I could/should take a break. So I’ve found it’s better for me just to get it done before I start, so I can get it out of my head, and I can focus more fully on the work. Then I can also just work right up to the deadline (and you know I do). Though it’s good to have a limit for how much you want to do that’s putting off getting started on work, but if that’s the trick, figuring it out can pay off with better focus, and hence, more work.

Homemade T-shirt dispenser. Take a large, draw-string bag ($5.98 for two on Amazon) and cut the bottom out of it. Then turn it upside down, hang it from my clothes rack (with a carbiner, from a 6-pack ($9.99)), then fill it from the top with T-shirts, specifically used as pajama tops. Since they don't have to go in any order and can be smooshed together, just grab the one on the bottom to wear for bed. Then go to sleep. (This is actually solving a need when I used to have them piled under other clothes. Now much more accessible.)


I still have lots more after this but I can't guarantee it'll come out too much before the end of next year. But I've got a deadline.

Friday, December 25, 2020

Waydown #20.12.25

This should have gone out months ago, since there was no reason it shouldn't have (though the pandemic wasn't going away), and now it looks like I was getting it out just to end the year with it, but it's really only coincidence that I had the schedule line up to get the last of it done around the holidays. Yay me.

I don't care for doing themes (remember the zines we did that we wrote from the future? One of the best ones I ever did. I don't think anyone read it), but it seems appropriate to recognize the Covid crisis of 2020, since March (and counting). Assuming we weren't sick or working, it was a great time to write more zines, and I got one out, though that was mostly just polishing off what was mostly done from before the pandemic started. So this one has that theme expressly, even if it's not readily apparent. Most of the reviews were written well before the crisis started (most on the comics from two summers ago or so) but there are some concessions to the rest of it. This could have been a theme for everyone else's zines, maybe becoming minimal since it's an issue that would come up in some form anyway, but I can call it out for mine. It's been a time of a lot of writing and reading (well, really, about the same for me, but my life's routine melded pretty easily to staying inside a lot). So this is churning out another one of these, and some stuff happened in the world, and here's some more writing.

And I've been posting more of my book & comic reviews on Goodreads (since anything with a purpose can be repurposed).


REVIEWS

Fahrenheit 451 by Ray Bradbury (audiobook). Yet another classic I’m just catching up to now (though I never had to write/fake a paper on it in school). I’d heard about it for years, of course, and always wondered how a sci-fi book could be considered a classic, albeit a modern one. Though the only qualification for science-fiction in this one is that it takes place in the future, enough to separate its alternate reality from our own, and give its acquired reality its own credibility to make its point. This was the future as seen from a view before cyberpunk and more earthly sci-fi speculation, and it surprisingly gets more right in its predictions than it gets embarrassed from being off the mark. But it’s not trying to be a sci-fi book; it’s a story that happens to be in a future world. It’s smart enough to make a salient point about censorship, though giving some shades to not just come off as a sermon. Though Bradbury using the story to show the media’s increasing disinterest in books in a book is a meta-critique, but not one really supporting itself. Still, pretty clever (though it was most of the only accessible options to get an opinion/story out at the time). And plenty of suspense and intrigue to make it more colorful than being shelved among stodgy classics. 
It’s a shame they haven’t turned it into a solid movie yet*, but since it has a theme that never seems to go away, and without a specific year it needs to be in, they’ve got time for it to fall into the hands of someone who has loved the story as much as they have the talent to make it come alive. (* Unless there is, and it probably wasn't hard to make, but it was probably also not hard for it to be uninspiring unlike the book and so it didn't really much get out to us.) 

Getting it on audiobook was an easy sell, and Tim Robbins narrating it was a splendid bonus. He’s already a great actor, which is no guarantee for translating those talents into being a great voice-actor, but he’s got that too. He’s even able to infuse it with some kind of passion, like this is a personal project to give back to a work that meant a lot to him, or at least make it seem like it is because he’s that good. Actors doing different voices for the characters is usually grating, but Robbins pulls that off too, giving them each their own personality without embarrassing himself. The book is a great work, but the audiobook stands as a great one on its own as well (and also concise enough for me to experience it in about one weekend at work).
Dancing with Myself by Billy Idol. Everyone else who has ever had any kind of popularity has written an auto-bio, Billy Idol might as well. Though not every rock star lived (or could live) as large as he did, everyone can finally see if the fantasy of what his life seemed like is what it really was. And yeah, apparently it really was. But that’s also him telling it. There’s the typical backstory of his early days, and ones that go on a little too long. Sure, we get his early years, but most of that can be summed up that he was a generic, British, trouble-maker kid. From there he does his best to ingratiate himself into the early days of London punk, name-dropping hard wherever possible (especially Siouxsie Sioux, though that star is a bit dimmer these days. But where’s her book?). It’s a lot to swallow, especially when he was only interested in making his name back then (and now), but if even a little bit of it can be believed, it’s impressive enough. From there it’s just a lot of anecdotes, as most of these go, with the theme of justifying the manufacture of his image (or playing for cred showing that it wasn't), and particular detail to the creation and importance of “Dancing with Myself” (but not “Eyes without a Face,” which seemed like the hit that broke him, at least when I was a kid in the Mid-West). The stories are short and skip details, like referring to whatever drugs he was taking as, generically, “drugs.” It was surely pretty wild back then but to hear it told now after all the rock-star stories it’s pretty mild. The largeness of that life can rarely ever translate, especially when written by someone who never thought he would ever write a book (or the ghost-writer who never thought they’d be writing with/about Billy Idol). The fantasy is what is important here, and there haven’t been many bigger rock stars than Idol -- he’ll even tell you. He had the look when the look was the peak of importance, on MTV, and he had a string of a few pretty good years, most of which he can’t transcribe for the drug-induced amnesia. He breezes over the stuff at the peaks, but, maddeningly, it’s what most of these do, along with the cliche of how troubled he was at the time and how hard that was a time for him personally, despite what we saw on the TV. A lot of it centers around his motorcycle crash, as the foreshadowing of it then the consequences of it wind through the fabric of the work from the beginning. Surely that was an important event, and it’s a slight swerve since the life-threatening elements these rock stars write about in their books usually comes from the drugs themselves, but if that really was his end there, the book up to that chapter would have been the same (though never having gotten the book deal to see it published); it's more important to him than it was to the fans, but motorcycle crashes tend to be the turning point in a number of rock stars' lives (and often when they start sobering up and get boring). He actually gives more room in the book to the motorcycle crash than the birth or life of his daughter, who is mostly only mentioned in the photos. The wonky pacing is only evident when there’s still a chunk of the book left after the crash, more than the few, minor hits he had after that afford. He spends far too long trying to justify his universally-panned Cyberpunk album, and he doesn’t really have much more to say (and neither do the drugs). He might have been able to use the space to explain how he’s still able to put on pretty great live shows these days, but the world has the book now and doesn’t need much more. Keith Richards wrote a far better book explaining the life of a rock star, though there’s a singularity in getting one from Billy Idol who, from as far as we saw in anywhere that wasn’t N.Y.C. or L.A., was as big a rock star as there was at the time. The real story is surely darker and less glamorous and more herpes-ridden, but this glitzy tome serves the legend. We get the rock star’s story from the rock star himself, as iffy in its reliability as that could be, which will have to tie us over until we get the real book on the subject from Jagger or Axl.

This is one of the rare books I read in print, which I started assuming it wouldn’t go to audiobook, then when I was grinding through the last few chapters, after being on it for more than a year and a half, and with a weekend at work and checking out OverDrive (yes, you should), there it was. Even better than just existing but it’s also got the cache of being read by the author/star himself (which shouldn’t have to seen like such a feat. It’s his book and he surely has the time. Surely Richards isn’t the only one who could get out of reading his own thing (and even he still read a chapter)). Idol has the rough voice you’d expect, particularly worn now, but I valued the feature on OverDrive to speed it up, which I normally would have railed against because it affects the integrity of the intention of the work, but it fixed a lot of Idol’s slurring and slowness of speech, which would have been excruciating at standard speed. Idol’s reading even adds an element of authenticity to it, and he doesn’t even sound bored with having to do it (helped by how he probably wasn’t responsible for every word anyway, so some of it was new to him). But it wouldn’t have made sense to get anyone else to read it anyway. As so much of his brand was planned, they surely made time in his schedule to get him to do it. Hopefully it took him away from creating another travesty like Cyberpunk.
Brown’s Requiem by James Ellroy (audiobook). I’ve had an Ellroy book on the shelf since I got done with the L.A.P.D. Quartet series, even after I got done with him with American Tabloid, and that book was Clandestine, which was recommended as the best of Ellroy’s stuff by James Robinson, who was the first suggestion I ever had to check out Ellroy's stuff for crime fiction, but that one wasn't available  Overdrive app for free audiobooks through the library (again: get on it). So I settled for Ellroy’s first published work, taking it as just another of his books. But it stands up. It was before he acquired his style of over-caffeinated word-salads that marked and sometimes marred his work before long, even risking the sacrifice of being bland enough to approach the paths of the classic crime-fiction writers that had already been there. There’s just enough edge to show the promise of something more exciting in store if Ellroy could get another chance, and apparently he won with Clandestine, establishing him as one of the prominent American crime-fiction writers of the last few decades. Though this one is a little too near the middle of the road, it’s a good start, and maybe strong enough to get me interested in the books of his I’ve missed, maybe revisit a few I didn’t really get at the time, and risk a wild ride in his newer stuff (assuming I can get all this stuff on audiobook, maybe making it a little faster and easier to stomach). And I had the movie but knew I wasn't going to get around to it so I sent it back. I had to dig for it so it's probably not worth much anyway (even when it was only to ride in the wake of L.A. Confidential), but you know I'm a completist (and hoping for some gold from the stuff collecting dust on the shelf).
Wolverine: Old Man Logan; Wolverine: Kill Island (Marvel). It's almost baffling to think that Mark Millar used to do so many projects for Marvel, and that some of them were pretty good. He has always snapped up all the best artists available, something he's capitalized on to an astonishing degree on his own post-Marvel, but he certainly took the best artists he could get there back then too. That's assuming he got the big project, into which he would always ingratiate himself, whether he needed to or not (another thing that has benefited him later on), and hopefully not leading with the artist. But after the hit that was Civil War (on being a big event or a worthy piece of work, it doesn't matter), Marvel was certainly slavering to get those two together, if it would get any work out of the team, which means both of them. McNiven did well enough on that series, for as long as it took him and for the scheduling nightmares to get it done, so they had their choice of what to do next (and for McNiven to have some lead-time). They might as well do a Wolverine thing, even if it's going going to print money anyway, but they could do whatever they want, so they might as well do a thing taking place in another world, and being an arc in the ongoing series is as good as being anywhere since it's going to be about the trade anyway.

I'm not a big fan of alternate-reality stories. I remember the arc early on in New Warriors where it shifted to a team in some other reality, with no explanation, and while that was an okay story, most of it was based off alternate versions of the characters, and that minor thrill is far too easy to transplant somewhere else. It was just coming up with new versions of characters, since apparently there wasn't access to superhero role-playing games which can reward those creations better than enshrining half-baked concepts into canon. Of course it was an obvious, shallow thing, and it could go to all comics worlds, and it was cheap and easy, if being hollow artistically and a betrayal of the continuity that fanboys hold so dear, and once it started it wasn't going to end, and it still hasn't. It's simple to launch a new version of a character we know, even if they keep little from the original, until it's unrecognizable and the vaunted multiverse is clogged with bizarro copies-of-copies of anyone that's ever been created. As stand-alone stories these could be tolerated since they would be disposable at worst, but far too often they're pulled into continuity, becoming contrivance to forgive bad ideas gone even more wrong, or undoing the work of previous creative teams, or stunts as bad as gimmick covers. It's in the same neighborhood as time-travel stories, which also earn my derision, but they do well enough that anyone keeps pooping them out. And Mark Millar is certainly not immune to bankrupt ideas. And so comes the concept of Old Man Logan, plopping right down in a standard, dystopian future and all the stale ideas we've seen before. It approaches it like it's a new concept, even though it couldn't be farther from that truth, and grinds out a scant few decent ideas that it hangs perilously from. It might not be a such an ill-advised world, if they're indeed creating a new one (or one that they wouldn't give up on since it's Wolverine), but its length of visit works against it. At six issues it's just a glimpse, and there aren't enough ideas to make it ever feel organic. It's old Wolverine and old Hawkeye on some adventures on the way to a climax swift enough for McNiven's deadline, that comes and goes too quick to make an impact. The execution isn't so bad, we've just seen it before and it doesn't offer anything that doesn't disappear after finishing another medium-sized trade. McNiven at least does some solid work, finally getting back to using an inker, and distracting him from a turd like Nemesis, perhaps Millar's worst mark (but I stopped when it started getting bad). The story ends up being a bunch of tableaus for McNiven art, with the story being just a guide for him to do a lot of wide-page spreads, which Millar won’t shy away from but at least he knows his artists (and less "story" to force on us). If it takes that much effort to get McNiven to turn in a story then they might as well go as wide as they can, though it would be nice to see him just do a story with a few strategic bunts and gracious misses thrown in instead of swinging for the fences every single time. A solid artist can be hampered by too much ambition and expectation, when they might do better turning down the volume and just following along on the story (though ideally with a more humble writer). And maybe without the most obvious character of Wolverine. From here they voided the ballyhooed death of Wolverine, which we knew wasn’t going to be true anyway, and they can’t say they followed through on their word on not bringing him back when they just replaced him with another version, which would be just the same, then brought him back anyway. There are plenty of Wolverine stories in the archive, and there are better than this. Everyone eventually gets to put their mark on Wolverine, and Millar got to do it a few times, but it’s a shame that this is as far as McNiven would get to go with it (and not even with the real one).

Kill Island does much better, knowing to stay in its lane, and knowing where that lane is. It's pure entertainment, from someone who doesn't need to write comics but can put something fun together and roll with his instincts. The story is, at best, piffle, but it leaves Cho to do what he does best, which is draw buxom women, or at least one (which is all you need). And once he has her in there (not mattering who she is, as long as she’s scantily-clad), as per his contract, he can do whatever else he likes, which is drawing a lot of Wolverine and dinosaurs. (Wolverine may be overdone a number of times by this point but you can’t deny that, even with all the story possibilities, he’s fun to draw. He’s nowhere near my list of favorite characters but he’s the superhero I’ve probably drawn the most for as long as I’ve been drawing in my life.) Every page is a class on story-telling, especially in working on an inconsequential story, and it doesn’t even matter where it winds up, just that you get a lot of Cho pages, and that it ends up just being a lot of fun, showing how comics can do better when not trying to be so serious and poignant, and trading scattered, middling ideas for sturdy execution.

Locas: The Maggie and Hopey Stories (Love & Rockets) (Fantagraphics). I’ll just come right out with it: before this I never read Love & Rockets. Of course I’d heard about what a legend the series was, and the creators as literary and artistic giants, but it was out of my orbit, especially since it wasn’t superheroes (or at least the traditional ones). I’d actually hobbled together a collection of collected editions, random copies from different print runs, whatever I’d found, not knowing how much of a fraction the stack has made or if there’s a consistent narrative to actually read since I never cracked the covers (before getting rid of them, knowing I wouldn't ever dive into such a mish-mash of a collection, but knowing I could have access to collected editions like this one. But it was easy to be drawn into such a handsome, massive hardcover, all 712 pages and relatively-painless price-tag (maybe nearing $100; maybe not a gift). Possibly to try out the series, even if these stories are taken out of the continuity and might read better as part of the greater narrative. If it was going to take me that long to getting around to reading the complete thing, this was my sampler, even if there was enough to make a few meals then plenty of leftovers. Then somehow it ended up on my bookshelf, which could be assumed as a fast-track, even if it wasn't just the best-looking book on that shelf, which it was. So after the last excruciating Marvel Essentials volume, while still trying to slow down the volume of books I was going through until I wrote more about what I’d read, I dove into this one. Years ago, my roommate at the time, clearly knowing more about the Hernandez brothers than I did, got the Penny Century mini-series, so that could be considered my proper if unofficial introduction. It was a good story, if a minor one-off compared to the greater L&R mythos, but from just one image by the incomparable Jaime, from a shorter work or this, even better when featuring his two greatest creations, Maggie & Hopey, is enough to get hooked. He’s more of a conventional cartoonist in the classic tradition, though more ably responsible for a more sustained narrative than set-up in the first panel then the punchline in the third. It’s a challenge to the usual format, which nonetheless got their work thrown in with the superhero stuff because it was all comics. Though the Bros. were as far from superhero stuff as a novelist or landscape painter, the quality of their work also got it its acclaim. They never got recruited to do a Batman or Spider-Man story (or at least never bothered to take up on the offer on them). They’ve been in their own barrio world, doing brilliant work. Gilbert’s work I couldn’t connect to as well, but this volume is all Jaime, spanning over a number of years, with no indication how it fits into the rest of L&R, but also being outside of the confines of some other continuity, since it doesn’t matter. For all we know, this is the whole story. The work is sparse, without even one extra line. (Though I would argue that the first story, almost on its own island, is actually richer than the later stuff, even if its busy-ness threatens to trip it up at times.) But that he can pack so much story and emotion into the minimal amount of line-work is astounding, possibly bowing to no greater master. The kinds of nuances he effortlessly fits into his work are lost anywhere else when most any other artist is plopping art on to a page, certainly within comics. It doesn’t even lose anything for being black & white, as the lack of vibrancy in color is its visual language and would probably be just an extra element it doesn’t need. The stories are occasionally obtuse and don’t always land, at least on the surface, but they work on a deeper level, without the easy answers that shallow storytelling usually drives toward because it's easier and there's no expectation for it. But the story comes from the images which come from the characters, a comforting if challenging circle for spending time in such a vibrant world. I’m embarrassed that it’s taken me this long to be indoctrinated into that world, even if I couldn't articulate the levels it would work on for me beyond the mechanics of the line art, but maybe it wasn’t ready to come into my life before, and maybe it’s not supposed to be able to be summed up easily and succinctly. To spread the word of its treasures I would be tempted to loan it out, but to send it would probably cost as much as driving it over there. It looks too good on the shelf anyway (as well as weighing the bookcase down so it won’t move).
G.I. Joe: Hearts & Minds (IDW). G.I.Joe is a comic I wish I could follow. I loved it as a kid, even besides my uncle’s love for it, and I love those characters, even more than from the cartoon since they could go a lot farther in the comic. It didn’t have the stability of other comic heroes -- they would probably be the same wherever you checked in on them, since it was the ongoing story if not lives of a huge range of great non-superhero characters. It’s impressive that Hama created all of them (according to The Toys That Made Us) and wrote hundreds of the original issues then kept it going on his own (as far as the writing goes), but it’s that same legendary tapestry that I'd love to become a part of that keeps me from getting back to it. I only read most of the first 50 original issues or so, and to get back in to it would be a lot to carry on from there. (Though it could be enough to just go back and read those original issues.) To say nothing of the various reboots and retries, with the Devil’s Due version that almost stopped me so cold that I wouldn't have bothered with any of it or anything after. There are surely other short stories with the characters but it’s the continuity that gets me most and that’s a mountain too high for me to climb (at least if I want to engage with anything else in my life). It’s my hope that I can snag a sampler and a comparatively minuscule taste will be enough. It’s not even completely a nostalgia thing -- those were just some good comics. But I can’t know how they’ve done in the continuations, and if those who love the comic do out of the connection to their childhoods or because it’s so amazing that Hama is still writing it, if not just a good comic. IDW isn’t an automatic stamp of quality and that block of comics is a commitment. But a modest collection could do the trick, along with Max Brooks (World War Z) writing, the easy access of an anthology, and various artists make it a reasonable impulse buy (especially at half-off). But good intentions can’t save a bad book. It’s six stories, equally about the Joes and Cobra, giving a grounded look at individual soldiers and the range of their travails. The subject matter is broad, but all serious. A half-dozen short stories with no greater ambition probably than Brooks putting his name on something coming from when he was a kid, and getting his foot into comics. He’s otherwise a solid writer, helped from getting a start outside of comics, but this never gets off the ground it strives to come from. It’s left open for an artist to bring some electricity to it, and with two people on it there should be opportunity. Anthologies can be great showcases for creators, and the premise of this one, with unconnected, individual stories, could have been a great way for a handful of artists to shine. But they go straight for the bunt by limiting it with exactly two artists. The intention of illustrating the range of stories with a range of artists is squandered, as if they had the idea but then coordinating more than a pair of creators was too much to handle, if the pay-off could be expected to be the same. Getting a comics legend doesn’t make up for it, since this came in a period when Howard Chaykin was drawing anything for anybody, as if he was making one last stab at doing something significant in modern comics and was casting about for anything that might stick. It’s the same bland art that he does when he’s not engaged by his own writing (with still no guarantee it will come alive), but at least he doesn’t have to go back to his familiar fetish of close-ups of black lace. The other artist is a new guy, who at least makes an effort, but the pictures themselves are bland, at most serviceable to the story, with no particular talent to bring out anything else from an inert story. It’s a dud of a project, especially when anthologies are so rare and a green-lit one misses its chance. It’s always baffled me why anthologies don’t do better, but this one did not help the designation. Whether it’s connected to the main Joe title doesn’t have to be important, except that it could only have been better with Hama doing it, and proves that I really don’t need to go to IDW G.I.Joe stuff unless I’m going to make the commitment to the main series (which is doubtful, since I have many more Daredevil and Suicide Squad issues to devote myself to, if I were going to). Hardcovers are usually reserved for special projects, and this one is a handsome book, but the format should be used for something more deserving of it.
Essential Captain America, Vol. 1 (Marvel). I borrowed a few of these Essentials volumes from Griesbach some time ago, long enough that I don't remember the rhyme or reason for what I took. The Avengers volumes of course because they're (supposed to be) awesome but the Marvel Team-Up seemed like a random choice, and the Captain America one might have been the reason I borrowed any of them. There was a time when these books seemed so valuable, to have that many stories in one collection. Sacrificing color seemed like a fair trade. But now it seems so antiquated, and that we'd be okay with paying more (sometimes twice as much) to get color is acceptable. Now these old books seem like too-cheap copies before getting color collections elsewhere (and letting Marvel take us once again for paying multiple times for the same material). There are some of the books in which it might be nice to see the work in black & white, in particular Windsor-Smith's Conan, but with most there's something missing without the essential element of color, and that is no more evident than with Kirby's work. Though these Captain America stories were not the height of Kirby's work at any time, he was doing enough work back then to get lost in what he was giving his best energies to. He and Stan were pushing out these stories just to get them done, and they largely read like inventory stories. Dividing the Tales of Suspense issues with Iron Man, they were just two back-ups for the price of one issue, and it's clear they were slotting in stories when they could. There is little continuity, bouncing back and forth between Cap's time in the service, then with the Avengers, then solo, but back then the issues could be separate, with no one suspecting that they would one day be reading them as a group, one after the other, and not just issue by issue and disposed of after and without a regard to the next one. It's not Kirby's best work, but it's hard to figure what was, out of the mass he was churning out regularly, though that risks giving him credit only for quantity over quality. It's still Kirby. There's an energy in every panel but these don't often explode off the pages. Assume this was the time when he was deep in the machine, following through on inspiration instead of creating a dynamic new world with every story. A later three-parter works much better for being a sustained story, though it's just stretching out a unextraordinary story then letting it coast while they probably shifted more effort to the other deadlines. It's also most of the way through the run that Lee figures out the connected stories work better, then it switches to become the proper Cap comic (with #100, which was probably just as confusing back then but also didn't much matter for the newsstand). He also gets a different inker in most of the stories, surely a means to get the stories done as quickly as possible, though Sinnot did most of them, with a hand heavy enough to have to figure out any nuance underneath. The issues by other artists are a charge, as if Kirby needed anyone to help get the issues out (though he deserved a break), but it works for the stories to be self-contained when the artist doesn't have to figure out a flow for a continuing narrative since they're moving on shortly. The one ongoing thread is a girl that Cap meets in the war then pines over for forever more, never getting her name but repeatedly running into her even when he doesn't know it's her. It's a minor detail, a grab at a thread that doesn't need to keep going (even if Cap deserves his own love story), then it's disregarded, too minor to footnote in the first place. It's telling that it's some history that never gets remembered. It's a lot of insignificant stories that don't stick, except for being a Lee & Kirby collaboration somewhere near their glory days. Cap didn't really establish a name until his series started officially, with full-issue stories deserving of him and his world, so these are at best a stop-gap to put out a few low-effort stories to keep him around,  giving him a little more time than he got in the infrequent Avengers title, before he was given a chance to prove himself in his own full-issue title (which worked so well it's almost embarrassing that anyone thought it wouldn't). As corporate product that we can look at fondly now it's fine, even when we're reminded how disposable it was by being made as cheaply as possible. Better reproduction might be dolling up work that wasn't intended for it, but this is sub-par even to the originals. There are superior versions that at least sell it like it's significant work (as art more than product). Better to look at anything in color if there's want for getting the best out of them.
Union Jack (1998) (Marvel). It’s a shame this was such an unnecessary series, since it could have been a relaunch for a great, mildly obscure character. That might have even been its intention, if it had been a hit, and probably a passion-project for Cassaday but something that wouldn’t have been able to keep going in the lesser hands it would have been passed off to if this had gone anywhere. Whether Cassaday wanted to keep it going, having some involvement with what might have happened after, or if he just wanted to put his mark on a character by doing a quick project, it’s a display of his work and the genius that would come in the near future, since he was able to do this just before he went big with Planetary and other projects that would make his name. This could have been Marvel trying to cement a future talent in place or maybe they actually meant to do something with the character, but they haven’t done much of anything else with him ever since this, over 20 years later. Though it also lets this stand on its own, as something like a neophyte Batman with a British flavor, and Cassaday’s work not quite in full bloom, but a historical document for an artist on a stellar trajectory.
Infinite Crisis (DC). Yet another Crisis, as if DC could do a big event story - - since they have to have a compulsion to live on event stories - - without having "CrisisTM" in the title, as if to state its importance as boldly as possible. Of course that means that any of them will be compared to the original ...On Infinite Earths, for the story or its consequences, and nothing will ever compare, a fact so obvious that it's almost embarrassing to even try. But something like that will make more money than regular issues so they'll suppress artistic dignity to churn out yet another big thing. But if they don't get credit for getting out a proper sequel to the original Crisis (my beloved Legends being that original intention before it became a much different, and probably much better, thing along the way), at least it took them this long to come around to finally doing it (or getting an edict from the higher-ups to turn over some sales and this was the lowest-hanging fruit. Of course Didio was involved). Getting four completely-different universe-shaking (so they say) events to lead into it, along with whatever was happening in regular issues, is a base grab at a reason for existing, since they're not fixing something in the continuity, even more impressive since those events are so disparate thematically and narratively, and the fact that they don't fit together, only contributed to an anarchic nature that is one of the few charges the whole thing gets. It's picking up the pieces of the first Crisis - - pieces that didn't need to be revisited but there's never anything that is let lie permanently in modern comics - - and it resolves some threads, as well as reestablishes the Multiverse (my biggest irk in comics, second only to cheap deaths & inevitable resurrections). it's a lot of segments shoved into a thing that should have been longer, just to get a breath if nothing else, and forcing Jiminez to cram more work into his drawing than he needs to, as well as necessitating enough fill-in artists that it feels even more like a deliberate, manufactured work (and including Perez, shortening that distance between the original work, less as a homage than a sign of how far we haven't come (to say nothing of Perez not having evolved far enough to have something better to do)). It's a big, ugly mish-mash, with its funnest elements early on, like Crisis #12 stretched out into its own mini-series, until it gets to be a big fight scene with so many characters stuffed into every panel that it all becomes mush. Then some kind of resolution that might have been the state of the DC Universe for a little while, maybe a year, until the ongoing titles coming from it got canceled and the next big event story changed all that again, and it would have to have "crisis" in the title. (And very unfortunately, that was Final Crisis, and without the hope that it would tie off this series of final words on how the DCU works.) Zero Crisis being one that also had the mission statement of fixing what was wrong in the universe, which was more successful at it (even if its changes were undone even more quickly) but also when it became a painful cliché. As it is, Infinite Crisis, despite quietly blending in along the continuity timeline, actually works well enough as a big event, if that is measured in the amount of characters and their big adventures and a lack of need for any consequences. There’s also a nice interview with the principal creators in the back, and while there are plenty of those that are accessible if this isn’t the definitive one, it’s a nice bit of bonus material that doesn’t show up in collections much, in favor of showing all the needless variant covers and variations they feel they have to include to complete the print signature.

Quick Bites:
A theme in reading for the early days (weeks, months...) of the quarantine being books by friends that I can finally get to. There's no need to be too critical about them, is there?
* Valentine: Reloaded. Female assassins in black & white never gets old for me.
* Shadows of the West. The Old West! Sinister monsters! Nefarious deeds! An updated Lone Ranger! Really good inking!
* Aloha, Hawaiian Dick. If nothing else, Clay has a talent for finding good artists to do his stories. If Griffin wasn’t going to do it, the guy on this book is a worthy replacement.
* Kid Nefarious. There’s far too much stuff on Kickstarter to give to but I can help out friends. Even better when a hand-made book isn’t littered with misspellings and bad English.
* Kafka. Steve Seagle’s first book, in a really nice trade paperback (and closer to the size of a paperback, even better). Every trade should have an interview with the creators at the end. And notes that the artwork was originally a rush job, but it adds some realistic roughness and energy to the story.
* Bad Karma. Clay & Jeremy (& co.)’s Kickstarter book has some fun stuff in it. It’s like a sketch-comedy show with a loose theme, but made up of pretty good stories. I’d like to see some of these characters continue. And it’s a great-looking, well-constructed book. I don’t do a lot on Kickstarter but I was proud to support such a cool project. (Also got some coasters from it that I use now.)
* Sullivan’s Sluggers. James Stokoe does some of the most explosive, dynamic art in comics, with some dynamic anime styles mixed in subtle, in a hardcover edition as well-put-together as the story.
* Zowie: Deux. A book so indie that you can’t get it because it never had an ISDN. But everyone ought to be so lucky as to have friends who can put out a fun, great-looking anthology book (and if they don’t, your friends ought to).
* Gladstone's School For World Conquerors. Mark's stuff is usually a good pitch for an animated movie or video game, but he puts together a good story. This didn't even have to slow down for a replacement artist.

Things I Really Like That Are (Almost) Exactly The Same As Other Things I Don't Like At All:
* I love cupcakes... I don't like cake.
* I love guacamole… I don’t like avocados.
* I love the Pixies.... I don't like Frank Black.
* I love short-sleeved T-shirts... I don't like long-sleeved T-shirts.
* I love nacho cheese, I love salsa… I hate queso.

Songs That Won't Leave My Head For The Last Nine Months (and Counting):
"Lessons In Love"- Level 42.
"Future Starts Slow"- the Kills.
"Gold Lion"- Yeah Yeah Yeahs.
"Pushin' Forward Back"- Temple of the Dog
"Sunshine Of Your Love" (instrumental a capella version)- John Bender in The Breakfast Club.

Top Cure Tracks:
20. "Six Different Ways"
19. "One Hundred Years"
18. "Maybe Someday"
17. "Close"
16. "Halo"
15. "Fascination Street"
14. "The Snakepit"
13. "10:15 Saturday Night"
12. "Close To Me"
11. "Charlotte Sometimes"
10. "The 13th"
9. "Hot Hot Hot!"
8. "Trust"
7. "Open"
6. "Why Can’t I Be You?"
5. "Want"
4. "Burn"
3. "From the Edge of the Deep Green Sea"
2. "A Night Like This"
1. "Disintegration"


RAVES

Things that have become (or become again) exceptionally and sometimes surprisingly useful in quarantine:
* An old pair of trainers that I hadn't worn in years then suddenly was wearing nearly every day since there wasn't reason to wear out newer footwear.
* Work-out shirts, to the exclusion of the T-shirts and button-ups that I normally wore and now only very infrequently do.
* My at-home glasses. Again, pretty much using the same thing, day-in, day-out (whatever day it is).
* Butter. I've stopped being so concerned about it. It's made cooking better.
* Plums. I've eaten only once before in my life, then suddenly find I love them. (This also has to do with discovering the local farmer's market but even the cheapie ones can be good.)
* An alarm. No, not really. You know me. Though it's helped to have some kind of schedule (which is mostly just being ready to go for a walk with the missus an hour before dusk). Update: Actually, I did start using an alarm to get up for class, on Mondays & Wednesdays, when I would get only a few hours of sleep at night then catch up on the other nights, then on Fridays get even less sleep so I could go to bed earlier and get on a weekend schedule closer to Sweetie's. It actually worked pretty well. The trick is knowing which tasks to do when you're not in the condition to do anything else harder (or vice-versa). Maybe I'll write a book.
* Carole King's Tapestry. How have I missed this all my life? I know every song -- just like you -- but this takes it back to the originals. And they're revealed as brilliant music that might even sound better in their decades-later discovery. See also: Blue Lines, Massive Attack; The Best of Donna Summer.

Tartar sauce. I could eat fish just to be put tartar sauce on it. Mix some mayonnaise with some pickle relish, then sprinkle on some dill (eyeball it, though you'll usually want less), and voila -- better than the stuff from the store, and ready for your fish. But keep it to fish, since you want to make that night special and it'd be too easy to go crazy putting this stuff on everything.

Leftovers. There can be an art to doing something with the extras from dinners. We have a lot of rice (making our rice-cooker one of our most valuable appliances) so it's easy: Fry up whatever rice or quinoa or cous cous you have in some olive oil in a pan, throw in whatever vegetables and meat (cut up in bite-size pieces) you have, then clear a bit of the pan to crack an egg or two in there and leave for a few minutes (so it's well-done), and mix it together, with a bit of soy sauce (not too much) and any dark Asian sauces you have around (we got some hoisin sauce from the 99 Cents Store; this kind of Asian cooking usually works better with sauces than spices) -- and you have a new meal from what you were going to throw out. Even better, it extends its shelf-life for longer and makes a great lunch, and as either an entree or a side.


I've written well ahead, and at one point was even caught up on everything I'd read that I wanted to write about, and I've got another couple zines (from about 39 more reviews ready to edit and go (and 21 more to write when I get to them (and whatever else I read (and counting))) that will be ready to roll with some edits and whatever else I find to throw in. I didn't think it would be much effort to put out another zine soon after the last one, when sticking to our old two-month deadline as a goal, but maybe there hasn't been a point of rushing things, and it can be nice to have something on the backburner (though I have a gigantic stove). And the next one will even have another theme, of the books I read in the two English classes I took my first semester back to school. Hopefully there won't be another theme of more lock-down writing and we'll done with all this Covid quarantining craziness. But I'll be writing and probably reading either way.